Metaphor and Simile

March 28, 2021

Christine Damm fits together leftovers from old veneers to create her “Distant Worlds” earring components. Just for fun, what kind of soup would make a suitable metaphor for these? I was thinking Italian Wedding soup!

How often do you use metaphors and similes when you are trying to explain something? I read somewhere that we use metaphor about five or six times a minute. I’m not sure about the accuracy of that number but we do use metaphor in small ways all day long and similes are often our go to option for things that we are having a hard time explaining. Why do we use these so much? Because metaphors and similes help us simplify complicated or hard to grasp ideas. They also help us see old things in a fresh way or make daunting things less intimidating.

Can you think of some things in your life that you would like to simplify, see in a new way, or find less intimidating? I think we all do and our creative time often has many complications and blind spots as the rest of her life. So let’s talk about metaphor and simile in terms of how can help you resolve questions in design.

To ensure the terminology doesn’t get confusing, let’s quickly define these devices.

Metaphor: assigning a word or phrase to something for which it is not literally applicable. For instance, “my studio table is a disaster area,” or “think outside the box.” Certainly, the studio table is not being cordoned off and applying for federal emergency relief, and I do hope you aren’t in a box to start with.

Simile: comparing two unlike things to make an interesting or exaggerated point, usually using the word like or as to make the connection. For example, “my studio looks like a war zone” or “I was as sick as a dog.”

 

Find Your Answers in Metaphors

The idea of metaphors and similes as a device for helping in design came up when I was reading the comments made last week for the giveaway in which I asked what design element people were struggling with. A lot of people are struggling with color which was expected since that is one of the harder elements to master but there was also a lot of concern about size and, most surprisingly, confusion surrounding the use of texture. Of course, this got me thinking about how I can help you better utilize or master these elements. The first things I came up with were metaphors.

So, let me give you a little design lesson on texture, since that’s the one that surprised me the most, with a metaphor.

In terms of techniques, textures are not hard to create, especially if you’re working with something as forgiving as polymer clay. The question seems to be where to use it, how much to use, and how to choose textures for your work. Thinking about this, I came up with a broad metaphor—cooking.

So, think about what you would have to do to throw together a pot of homemade soup. (Even if cooking is not your thing, it’s not so much about whether you can relate as whether you can imagine the equivalences the metaphors draw between art and cooking.) When you start a soup, you make a lot of your big choices up front, such as what kind of base—broth, tomato, or creamy—and then what’s going to go into it, particularly the protein and vegetables.

Your artwork isn’t that different. Your base choice starts with your intention—what you want to make or what you want to express—then you choose the materials you use and some key design elements such as colors marks, lines, surface design, and embellishments.

At the end of the soup recipe is where you usually find the spice. Texture, to me, is the spice. Although I tend to have an idea about what textures I might want in a piece just as I tend to know what kind of spices I think I’ll want in the soup, my process tends to bring in the texture towards the end of the decision-making. Note that I say it comes at the end of decision-making not at the end of the making of a piece since often times materials need to be textured before they are cut or attached.

Now, why would I save my decisions about texture until the end? Well, with soup, spice is what creates a lot of the discernible flavor and can really bring all the ingredients together. So, if we think of texture as spice, use it where this visual or tactile spice will heighten the “flavor” of the piece or, if you have kind of disparate sections, if they all have a similar texture then it becomes more cohesive.

The metaphor even works for the amount of spice or texture you use. Use a lot if you want the spice to be the primary experience the viewer has or keep it subtle or light so that it complements the other elements or helps them shine. Choose textures that work with the other elements just as you would choose spices that go with the proteins, vegetables, and soup base.

Kathleen Krucoff spices up her dangle earrings with a very light rough surface on the silver and a touch of gritty gold texture to bring our eye up from the focal point gems.

For instance, you’re probably not going to throw a bunch of pungent nutmeg and turmeric into a delicate chicken and wonton soup. That kind of simple soup needs some flavor from spice and herbs, but you would be better off with some bright lemon or ginger, maybe a sprinkling of cilantro or shallots. Likewise, if your artwork is pale and delicate, you might not want a deep and dense texture, but something shallow and subtle.

There is one point at which the soup metaphor kind of fails. You don’t actually have to have spice In soup but in artwork, every surface has texture even if the texture is smooth. Still, you can think of smooth textures as equivalent to a soup that doesn’t depend on spice for its flavor. That does mean that all the other ingredients/elements need to carry the design. If you go heavy on the texture, keep in mind that is it will probably overpower, visually, many of the other elements. You know, like cayenne pepper does in a pot of Texas chili!

Okay, so, This metaphor soup for texture will work for some and not for others. For some of you, the idea of texture being spice may have lit a big light bulb over your head and you just left me to run off to your studio table to try some things out. Fabulous! Of course, then there’s a bunch of you who have gotten this far but are scratching your head thinking, “I don’t get it.” That’s okay. Maybe you can find a different metaphor, or you might find similes easier to visualize. There’s Bound to be something that can give the concepts you’re struggling with the structure and simplicity you need.

I’m going to work up some ways to talk more about texture, size, and color over the next few weeks since those seem to be the primary concerns for so many of you. But in the meantime, look to other things you do for potential metaphors that might help you with your approach to various aspects of design, especially things you find easy to do or have a lot of experience with such as gardening, party planning, interior decorating, writing, or putting together the perfect ensemble for a special night out (if any of us can remember what that was like.) Ask yourself, what do I start with, what do I add next, what are the little decisions I have to make to get it to be perfect?

There is a good chance you can find a somewhat equivalent process to plan your designs if you think on it. At the very least, searching for metaphors and similes might bring up some options for a new approach to your work that you would not have seen had you not looked for a metaphor.

 

An Easy Search

If you need more detailed information on various aspects of design right now, go to the blog and use the search box there to find the posts in which we discuss those elements.

Also, did you know that you can search for articles and artists published in any of the Tenth Muse magazines by going to this table of contents page? There is a link at the top of all the magazine sales pages too.

The page allows you to search through the titles of every magazine article published through Tenth Muse, most of which include the subject matter in the title. The listings also include artist’s names and the author of each article. To search the page, use your “find” keyboard shortcut (Ctrl+F in Windows or Command-F for Mac) to bring up a search box that will help you find specific subjects, artists, or authors. Use the simplest version of keywords, (like mokume instead of mokume gane, or transfer instead of transfers) to have the most success in your search.

If you have a collection of The Polymer Arts or Polymer Studio magazines, bookmark the table of contents page so you can find out which issues have the technique, artists, or subject matter you’re looking for.

 

Last Week’s Giveaway

Last week the giveaway box went to Kathleen von Balson. She actually posted about trying to be more subtle in her use of contrast. I just love when the blogs get someone going in the studio and I get to hear about it!

Congrats Kathleen!

(You know, you are always welcome to post comments below or send me an email about what you got out of a blog post, especially if you have suggestions or questions. It helps me determine what to share with you here.)

 

This Week’s Giveaway

Thank you to everyone who took part in last week’s giveaway through comments on the post. I do hope it gave you a moment to think and refocus on design elements you’re struggling with. I think it was really revealing for other readers as well– there were quite a lot of replies to the various comments. So, let’s do this one more time.

The Goodies:

  • This week I have a selection of Sculpey clays in 2 new Soufflé colors, 3 new Premo colors, and 2 big 8 oz. blocks of clay stash basics—Sculpey III in Pearl and Silver. That’s 26 ounces of fresh clay along with a three-piece set of Sculpey silkscreens.
  • Or if outside the US, I have a $30 Tenth Muse certificate, since it would be such a gamble to ship clay outside the US.

How to Win:

  • Put a note in the blog comments* (below), this time letting me know what else besides design elements you’re struggling with in your artwork or creative time. (Yes, I’m using you to give me ideas about what to write about my coming months. I think that will work well for all of us!) It can be one word or a whole explanation.
  • Note: It may take some time for the comment to appear if you’ve not commented before since, due to annoying spamming, I have to approve it .
  • Giveaway winners will be chosen by random—it will NOT be based on your answers. I do hope you’ll give it some thought anyway. The answers could be helpful to you as well as interesting for the rest of us.
  • And let’s say you can only win once this month so we can spread the love around.
  • Get your comments posted by Wednesday March 31st at midnight Pacific time to get in for the raffle.
  • I’ll announce the winner here on the blog next weekend!

 


 

You can support this blog by buying yourself a little something at Tenth Muse Arts or, if you like…


 

Outside Inspiration: Wild Colorful Metal

April 11, 2014

Rings can truly be made from any material but rings from metal are really the standard due to their durability. Some might say the downside is that we end up with rings primarily created in the limited palette of metallic colors. Granted the accent color of stones can add some amazing hues not to mention the sparkle that draws the eye. So when I found this artist who works in coloring metal, I was entranced.

Jose Marín works in titanium, gold and stones but he uses the heat reactive characteristics of titanium to create jewel tone colors, expanding the metals inherent palette. The colors, form and decorative accents in this ring would be a rather natural approach if this was polymer. This ring leads me into some extensive research on anodized metals–there’s so much gorgeous work out there and such a rich, potential source for polymer inspirations.

af3600f3afa4ec5123f0dff15eaf8776

Jose’s inspiration comes from the natural world: “My goal is to make jewellery that, as you look at it, can convey intangible aspects of nature: smell, joy, nostalgia, sensuality …” Don’t miss seeing his other incredible jewelry including some of the breathtaking necklaces and jeweled rings you can find on his website.

 

If you like this blog, support The Polymer Arts projects with a subscription or issue of The Polymer Arts magazine as well as supporting our advertising partners.

Blog2 -2014-02Feb-5   Millefiori eggs   14P1 cover Fnl      

Outside Inspiration: Scatter as Contrast

December 6, 2013

Scattered elements are the opposite of controlled and precisely aligned elements in a piece of art or craft work. If you can put the two approaches into the same piece, you can potentially have some interesting contrast.

Today’s outside inspiration is just that–a juxtaposition of precision and scattered elements. We are quite used to precision in fine jewelry so I really enjoyed seeing this departure from symmetry and exact alignment. This is the work of jewelry designer Etienne Perret.

Etienne-Ring-wht-800

 

The form of the ring is very exact–precise lines and rounded corners keep it classic but the random placement and mix of gems make for a bit more contemporary, even edgy piece. Don’t you love how the diamonds fall down the side as well?

If you like the idea of  scattered elements but are a bit leery to try it, this approach of having a precision base to contrast the randomness of elements may just be the thing.

 

If you like this blog, support The Polymer Arts projects with a subscription or issue of The Polymer Arts magazine as well as supporting our advertising partners.

Cover 13-P4 web  120113 snowflake display ad  WhimsicalBead051512

A Week of Impact

November 4, 2013

We’re polishing up the next issue of The Polymer Arts, so my brain is hyper-focused on impactful art. With the limitations we have in periodicals, I never feel like we get to say everything I would like to get out to you readers, and I certainly don’t get to share all the great art I have seen that fits the theme. So, this week we’ll get in a few of those pieces that might have been great examples if we had the room, time or opportunity to contact the artist in order to include them. Now, let’s talk impact!

Impact in your art is about the degree to which you visually, conceptually or even tactilely affect the viewer or buyer of your piece. I know when I think  of the term, my mind immediately goes to high contrast and graphic work, which can be quite impactful, but that’s not the only way to strongly affect people when they see your work. If you saw Donna Greenberg’s piece on the cover image we sent out Friday, my guess is it turned your head, not because it has a lot of contrast or is graphically strong, but because the piece is so unusual and maybe also because the composition of the cover is a bit different. The impact here is about the unexpected. Impact is really just all about making people notice.

Although as I go on this week, I will feature techniques and artists that will be in the coming issue, today I just want to show you an example of a piece by Anita Lerner that I thought visually defined impact, mostly because it reminds me of a crash event or something similar. But there’s more to it than that.

il_570xN.183875668

There is one simple cane focal point and then a splash of aqua across a crackled gold and black background with beads matching the blue and the gold. If you look at the few elements that make up this piece, its not that complex, but it feels like it is. This is primarily due to a variety of contrasting elements that all have commonalities as well. That blue-green is in the slice, the splash, and the beads. The gold is in the slice, the crackling, and the strung beads. The colors are just blues and golds–but those two colors contrast; the smooth gradation of the cane slice contrasts with the heavy texture of the crackle; the evenly placed squares on the border of the cane contrast with the erratic radiating aqua in the splash of color; and the neatness and regularity of the strung beads contrasts with the off-kilter angles and hanging position of the pendant’s square shape. All this contrast make for a very interesting and visually active piece. That’s why it feels so complex.

Our feature article outlines the various types of contrast and how to use added contrast to increase interest and energy in a piece. We’ll hit on that at least once more this week because contrast is so incredibly important to consider in your work–not just highly varied contrast, but the choice to have only a small amount contrast as well. Your choice in contrast will alter the feel, message, or theme of a piece as much as your choice of imagery or form does.

So stay with us this week for more on these exciting subjects. Get your subscription or pre-order of the Winter issue in so you don’t miss out on getting it first. And if you enjoy Anita’s pendant, take a look at more of her work in her Etsy shop and on her website.

 

Metaphor and Simile

March 28, 2021
Posted in

Christine Damm fits together leftovers from old veneers to create her “Distant Worlds” earring components. Just for fun, what kind of soup would make a suitable metaphor for these? I was thinking Italian Wedding soup!

How often do you use metaphors and similes when you are trying to explain something? I read somewhere that we use metaphor about five or six times a minute. I’m not sure about the accuracy of that number but we do use metaphor in small ways all day long and similes are often our go to option for things that we are having a hard time explaining. Why do we use these so much? Because metaphors and similes help us simplify complicated or hard to grasp ideas. They also help us see old things in a fresh way or make daunting things less intimidating.

Can you think of some things in your life that you would like to simplify, see in a new way, or find less intimidating? I think we all do and our creative time often has many complications and blind spots as the rest of her life. So let’s talk about metaphor and simile in terms of how can help you resolve questions in design.

To ensure the terminology doesn’t get confusing, let’s quickly define these devices.

Metaphor: assigning a word or phrase to something for which it is not literally applicable. For instance, “my studio table is a disaster area,” or “think outside the box.” Certainly, the studio table is not being cordoned off and applying for federal emergency relief, and I do hope you aren’t in a box to start with.

Simile: comparing two unlike things to make an interesting or exaggerated point, usually using the word like or as to make the connection. For example, “my studio looks like a war zone” or “I was as sick as a dog.”

 

Find Your Answers in Metaphors

The idea of metaphors and similes as a device for helping in design came up when I was reading the comments made last week for the giveaway in which I asked what design element people were struggling with. A lot of people are struggling with color which was expected since that is one of the harder elements to master but there was also a lot of concern about size and, most surprisingly, confusion surrounding the use of texture. Of course, this got me thinking about how I can help you better utilize or master these elements. The first things I came up with were metaphors.

So, let me give you a little design lesson on texture, since that’s the one that surprised me the most, with a metaphor.

In terms of techniques, textures are not hard to create, especially if you’re working with something as forgiving as polymer clay. The question seems to be where to use it, how much to use, and how to choose textures for your work. Thinking about this, I came up with a broad metaphor—cooking.

So, think about what you would have to do to throw together a pot of homemade soup. (Even if cooking is not your thing, it’s not so much about whether you can relate as whether you can imagine the equivalences the metaphors draw between art and cooking.) When you start a soup, you make a lot of your big choices up front, such as what kind of base—broth, tomato, or creamy—and then what’s going to go into it, particularly the protein and vegetables.

Your artwork isn’t that different. Your base choice starts with your intention—what you want to make or what you want to express—then you choose the materials you use and some key design elements such as colors marks, lines, surface design, and embellishments.

At the end of the soup recipe is where you usually find the spice. Texture, to me, is the spice. Although I tend to have an idea about what textures I might want in a piece just as I tend to know what kind of spices I think I’ll want in the soup, my process tends to bring in the texture towards the end of the decision-making. Note that I say it comes at the end of decision-making not at the end of the making of a piece since often times materials need to be textured before they are cut or attached.

Now, why would I save my decisions about texture until the end? Well, with soup, spice is what creates a lot of the discernible flavor and can really bring all the ingredients together. So, if we think of texture as spice, use it where this visual or tactile spice will heighten the “flavor” of the piece or, if you have kind of disparate sections, if they all have a similar texture then it becomes more cohesive.

The metaphor even works for the amount of spice or texture you use. Use a lot if you want the spice to be the primary experience the viewer has or keep it subtle or light so that it complements the other elements or helps them shine. Choose textures that work with the other elements just as you would choose spices that go with the proteins, vegetables, and soup base.

Kathleen Krucoff spices up her dangle earrings with a very light rough surface on the silver and a touch of gritty gold texture to bring our eye up from the focal point gems.

For instance, you’re probably not going to throw a bunch of pungent nutmeg and turmeric into a delicate chicken and wonton soup. That kind of simple soup needs some flavor from spice and herbs, but you would be better off with some bright lemon or ginger, maybe a sprinkling of cilantro or shallots. Likewise, if your artwork is pale and delicate, you might not want a deep and dense texture, but something shallow and subtle.

There is one point at which the soup metaphor kind of fails. You don’t actually have to have spice In soup but in artwork, every surface has texture even if the texture is smooth. Still, you can think of smooth textures as equivalent to a soup that doesn’t depend on spice for its flavor. That does mean that all the other ingredients/elements need to carry the design. If you go heavy on the texture, keep in mind that is it will probably overpower, visually, many of the other elements. You know, like cayenne pepper does in a pot of Texas chili!

Okay, so, This metaphor soup for texture will work for some and not for others. For some of you, the idea of texture being spice may have lit a big light bulb over your head and you just left me to run off to your studio table to try some things out. Fabulous! Of course, then there’s a bunch of you who have gotten this far but are scratching your head thinking, “I don’t get it.” That’s okay. Maybe you can find a different metaphor, or you might find similes easier to visualize. There’s Bound to be something that can give the concepts you’re struggling with the structure and simplicity you need.

I’m going to work up some ways to talk more about texture, size, and color over the next few weeks since those seem to be the primary concerns for so many of you. But in the meantime, look to other things you do for potential metaphors that might help you with your approach to various aspects of design, especially things you find easy to do or have a lot of experience with such as gardening, party planning, interior decorating, writing, or putting together the perfect ensemble for a special night out (if any of us can remember what that was like.) Ask yourself, what do I start with, what do I add next, what are the little decisions I have to make to get it to be perfect?

There is a good chance you can find a somewhat equivalent process to plan your designs if you think on it. At the very least, searching for metaphors and similes might bring up some options for a new approach to your work that you would not have seen had you not looked for a metaphor.

 

An Easy Search

If you need more detailed information on various aspects of design right now, go to the blog and use the search box there to find the posts in which we discuss those elements.

Also, did you know that you can search for articles and artists published in any of the Tenth Muse magazines by going to this table of contents page? There is a link at the top of all the magazine sales pages too.

The page allows you to search through the titles of every magazine article published through Tenth Muse, most of which include the subject matter in the title. The listings also include artist’s names and the author of each article. To search the page, use your “find” keyboard shortcut (Ctrl+F in Windows or Command-F for Mac) to bring up a search box that will help you find specific subjects, artists, or authors. Use the simplest version of keywords, (like mokume instead of mokume gane, or transfer instead of transfers) to have the most success in your search.

If you have a collection of The Polymer Arts or Polymer Studio magazines, bookmark the table of contents page so you can find out which issues have the technique, artists, or subject matter you’re looking for.

 

Last Week’s Giveaway

Last week the giveaway box went to Kathleen von Balson. She actually posted about trying to be more subtle in her use of contrast. I just love when the blogs get someone going in the studio and I get to hear about it!

Congrats Kathleen!

(You know, you are always welcome to post comments below or send me an email about what you got out of a blog post, especially if you have suggestions or questions. It helps me determine what to share with you here.)

 

This Week’s Giveaway

Thank you to everyone who took part in last week’s giveaway through comments on the post. I do hope it gave you a moment to think and refocus on design elements you’re struggling with. I think it was really revealing for other readers as well– there were quite a lot of replies to the various comments. So, let’s do this one more time.

The Goodies:

  • This week I have a selection of Sculpey clays in 2 new Soufflé colors, 3 new Premo colors, and 2 big 8 oz. blocks of clay stash basics—Sculpey III in Pearl and Silver. That’s 26 ounces of fresh clay along with a three-piece set of Sculpey silkscreens.
  • Or if outside the US, I have a $30 Tenth Muse certificate, since it would be such a gamble to ship clay outside the US.

How to Win:

  • Put a note in the blog comments* (below), this time letting me know what else besides design elements you’re struggling with in your artwork or creative time. (Yes, I’m using you to give me ideas about what to write about my coming months. I think that will work well for all of us!) It can be one word or a whole explanation.
  • Note: It may take some time for the comment to appear if you’ve not commented before since, due to annoying spamming, I have to approve it .
  • Giveaway winners will be chosen by random—it will NOT be based on your answers. I do hope you’ll give it some thought anyway. The answers could be helpful to you as well as interesting for the rest of us.
  • And let’s say you can only win once this month so we can spread the love around.
  • Get your comments posted by Wednesday March 31st at midnight Pacific time to get in for the raffle.
  • I’ll announce the winner here on the blog next weekend!

 


 

You can support this blog by buying yourself a little something at Tenth Muse Arts or, if you like…


 

Read More

Outside Inspiration: Wild Colorful Metal

April 11, 2014
Posted in

Rings can truly be made from any material but rings from metal are really the standard due to their durability. Some might say the downside is that we end up with rings primarily created in the limited palette of metallic colors. Granted the accent color of stones can add some amazing hues not to mention the sparkle that draws the eye. So when I found this artist who works in coloring metal, I was entranced.

Jose Marín works in titanium, gold and stones but he uses the heat reactive characteristics of titanium to create jewel tone colors, expanding the metals inherent palette. The colors, form and decorative accents in this ring would be a rather natural approach if this was polymer. This ring leads me into some extensive research on anodized metals–there’s so much gorgeous work out there and such a rich, potential source for polymer inspirations.

af3600f3afa4ec5123f0dff15eaf8776

Jose’s inspiration comes from the natural world: “My goal is to make jewellery that, as you look at it, can convey intangible aspects of nature: smell, joy, nostalgia, sensuality …” Don’t miss seeing his other incredible jewelry including some of the breathtaking necklaces and jeweled rings you can find on his website.

 

If you like this blog, support The Polymer Arts projects with a subscription or issue of The Polymer Arts magazine as well as supporting our advertising partners.

Blog2 -2014-02Feb-5   Millefiori eggs   14P1 cover Fnl      

Read More

Outside Inspiration: Scatter as Contrast

December 6, 2013
Posted in

Scattered elements are the opposite of controlled and precisely aligned elements in a piece of art or craft work. If you can put the two approaches into the same piece, you can potentially have some interesting contrast.

Today’s outside inspiration is just that–a juxtaposition of precision and scattered elements. We are quite used to precision in fine jewelry so I really enjoyed seeing this departure from symmetry and exact alignment. This is the work of jewelry designer Etienne Perret.

Etienne-Ring-wht-800

 

The form of the ring is very exact–precise lines and rounded corners keep it classic but the random placement and mix of gems make for a bit more contemporary, even edgy piece. Don’t you love how the diamonds fall down the side as well?

If you like the idea of  scattered elements but are a bit leery to try it, this approach of having a precision base to contrast the randomness of elements may just be the thing.

 

If you like this blog, support The Polymer Arts projects with a subscription or issue of The Polymer Arts magazine as well as supporting our advertising partners.

Cover 13-P4 web  120113 snowflake display ad  WhimsicalBead051512
Read More

A Week of Impact

November 4, 2013
Posted in

We’re polishing up the next issue of The Polymer Arts, so my brain is hyper-focused on impactful art. With the limitations we have in periodicals, I never feel like we get to say everything I would like to get out to you readers, and I certainly don’t get to share all the great art I have seen that fits the theme. So, this week we’ll get in a few of those pieces that might have been great examples if we had the room, time or opportunity to contact the artist in order to include them. Now, let’s talk impact!

Impact in your art is about the degree to which you visually, conceptually or even tactilely affect the viewer or buyer of your piece. I know when I think  of the term, my mind immediately goes to high contrast and graphic work, which can be quite impactful, but that’s not the only way to strongly affect people when they see your work. If you saw Donna Greenberg’s piece on the cover image we sent out Friday, my guess is it turned your head, not because it has a lot of contrast or is graphically strong, but because the piece is so unusual and maybe also because the composition of the cover is a bit different. The impact here is about the unexpected. Impact is really just all about making people notice.

Although as I go on this week, I will feature techniques and artists that will be in the coming issue, today I just want to show you an example of a piece by Anita Lerner that I thought visually defined impact, mostly because it reminds me of a crash event or something similar. But there’s more to it than that.

il_570xN.183875668

There is one simple cane focal point and then a splash of aqua across a crackled gold and black background with beads matching the blue and the gold. If you look at the few elements that make up this piece, its not that complex, but it feels like it is. This is primarily due to a variety of contrasting elements that all have commonalities as well. That blue-green is in the slice, the splash, and the beads. The gold is in the slice, the crackling, and the strung beads. The colors are just blues and golds–but those two colors contrast; the smooth gradation of the cane slice contrasts with the heavy texture of the crackle; the evenly placed squares on the border of the cane contrast with the erratic radiating aqua in the splash of color; and the neatness and regularity of the strung beads contrasts with the off-kilter angles and hanging position of the pendant’s square shape. All this contrast make for a very interesting and visually active piece. That’s why it feels so complex.

Our feature article outlines the various types of contrast and how to use added contrast to increase interest and energy in a piece. We’ll hit on that at least once more this week because contrast is so incredibly important to consider in your work–not just highly varied contrast, but the choice to have only a small amount contrast as well. Your choice in contrast will alter the feel, message, or theme of a piece as much as your choice of imagery or form does.

So stay with us this week for more on these exciting subjects. Get your subscription or pre-order of the Winter issue in so you don’t miss out on getting it first. And if you enjoy Anita’s pendant, take a look at more of her work in her Etsy shop and on her website.

 

Read More
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